Educational companion dossier · Fact, interpretation, lived experience, clinical education, fiction, and mechanics are labeled separately. Scope & safety
GAME MECHANIC

COVER, IDENTITY & LOGISTICS // OPERATIONAL SUPPORT

Courier

Move physical or digital material across time and space while minimizing attribution and interception. The persona becomes playable when role, access, loyalty, psychological need, current state, and evidence behavior are tracked independently.

CENTRAL FUNCTION Move physical or digital material across time and space while minimizing attribution and interception.
GAME MECHANIC

PERSONA MODEL

How this type makes decisions

Optimizes route, timing, concealment, handoff, surveillance detection, and contingency.

Decision frame

Consistency, deniability, need-to-know, route risk, recoverability, and cascading exposure.

Social method

Low-visibility service, compartmented instructions, routine credibility, and practical reciprocity.

Gameplay loop

Build legend or route → backstop → test → use → monitor strain → repair, burn, or extract.

Player leverage

Authenticate the handoff, widen the route options, and avoid asking for information outside their compartment.

Common false read

A courier is interchangeable; local knowledge and judgment determine whether the network survives.

GAME MECHANIC

TRUST & EVIDENCE

How this persona relates and how this persona knows.

Trust, cooperation, disclosure, evidence quality, and canonical truth are separate systems.

RELATIONSHIP

Trust model

Trusts recognition protocols and repeated reliability more than personal familiarity.

EVIDENCE

Evidence behavior

Produces transit traces, environmental observations, and chain-of-custody evidence.

PLAYER

Useful approach

Authenticate the handoff, widen the route options, and avoid asking for information outside their compartment.

GAME MECHANIC

PRESSURE TRANSITION

Changed behavior is a clue, not a replacement personality.

Pressure response

Under pressure, narrows to delivery and may ignore changed mission context or personal safety.

Breaking condition

A client treats support personnel as expendable or a single identity failure exposes many lives.

Recovery path

Network separation, truthful accounting, new documentation, and control over reentry.

GAME MECHANIC

LIKELY STATE PATHS

States modify the active expression of this persona.

A state can narrow choices, change disclosure, or alter evidence conditions while stable identity and values remain available for recovery.

RegulatedBaseline

The persona is operating near their practiced norm.

Most skills and choices are available; small clues are easiest to notice. Open transition record
InformationObserving

The persona is withholding commitment while mapping people, exits, contradictions, and incentives.

Player can reveal patterns through patience, but pressure moves the character to Guarded. Open transition record
OperationsActivated

A dormant mission, contingency, loyalty, or protective protocol becomes behaviorally dominant.

The character may become more capable and less socially available; the server’s facts still govern outcomes. Open transition record
StressPressured

Multiple obligations or threats exceed the persona’s ordinary margin.

Errors and revelations become more likely; support can restore options. Open transition record
OperationsExtracting

The persona is leaving a compromised environment while preserving life, evidence, or network separation.

Timing, capacity, consent, and what gets left behind become the puzzle. Open transition record
GAME MECHANIC

FULL REPORT DEEP LINKS

The model points back to complete public research sections.

Research grounds the design but does not automatically create game canon. Each link opens the exact report section used to shape this persona family.

Source rule
Research ≠ canon
Truth rule
Claim-level
State rule
Reversible where earned
Type rule
Composite