Educational companion dossier · Fact, interpretation, lived experience, clinical education, fiction, and mechanics are labeled separately. Scope & safety
GAME MECHANIC

CORPORATE, PRIVATE & INDEPENDENT // NON-STATE INTELLIGENCE

Private Investigator

Develop facts for a client through interviews, records, observation, and fieldwork without state authority. The persona becomes playable when role, access, loyalty, psychological need, current state, and evidence behavior are tracked independently.

CENTRAL FUNCTION Develop facts for a client through interviews, records, observation, and fieldwork without state authority.
GAME MECHANIC

PERSONA MODEL

How this type makes decisions

Balances client mandate, legal limits, personal safety, source protection, and the risk the client is misrepresenting purpose.

Decision frame

Client interest, public interest, legal exposure, source protection, evidence value, and reputational survival.

Social method

Professional credibility, contract leverage, local networks, publication, and deniable brokerage.

Gameplay loop

Accept or discover mandate → obtain access → verify client → collect → choose buyer, court, public, or silence.

Player leverage

Reveal the true client interest or provide a lawful path to the same fact.

Common false read

A private investigator is a freelance spy with unlimited freedom; legal exposure and weak institutional protection constrain everything.

GAME MECHANIC

TRUST & EVIDENCE

How this persona relates and how this persona knows.

Trust, cooperation, disclosure, evidence quality, and canonical truth are separate systems.

RELATIONSHIP

Trust model

Trusts verifiable facts but often depends on relationships and discretionary judgment.

EVIDENCE

Evidence behavior

Builds timelines, location evidence, interviews, ownership, behavior, and documentary contradictions.

PLAYER

Useful approach

Reveal the true client interest or provide a lawful path to the same fact.

GAME MECHANIC

PRESSURE TRANSITION

Changed behavior is a clue, not a replacement personality.

Pressure response

Financial pressure can narrow skepticism about the client and increase risky shortcuts.

Breaking condition

Discovering that “independence” was subsidized or that truth will expose a protected source.

Recovery path

Transparent provenance, bounded clients, collective protection, and control over publication.

GAME MECHANIC

LIKELY STATE PATHS

States modify the active expression of this persona.

A state can narrow choices, change disclosure, or alter evidence conditions while stable identity and values remain available for recovery.

RegulatedBaseline

The persona is operating near their practiced norm.

Most skills and choices are available; small clues are easiest to notice. Open transition record
InformationObserving

The persona is withholding commitment while mapping people, exits, contradictions, and incentives.

Player can reveal patterns through patience, but pressure moves the character to Guarded. Open transition record
RelationshipEngaged

The persona is actively cooperating without necessarily granting full trust.

Cooperative actions become available, but secrets still require their own threshold. Open transition record
StressPressured

Multiple obligations or threats exceed the persona’s ordinary margin.

Errors and revelations become more likely; support can restore options. Open transition record
ExposureBurned

The persona’s cover, network position, or deniability has failed.

Every contact has cost; prior allies may become risks or lifelines. Open transition record
GAME MECHANIC

FULL REPORT DEEP LINKS

The model points back to complete public research sections.

Research grounds the design but does not automatically create game canon. Each link opens the exact report section used to shape this persona family.

Source rule
Research ≠ canon
Truth rule
Claim-level
State rule
Reversible where earned
Type rule
Composite