Educational companion dossier · Fact, interpretation, lived experience, clinical education, fiction, and mechanics are labeled separately. Scope & safety

LEARNING PATH // ECONOMY DESIGNERS, ACCESSIBILITY REVIEWERS, LIVE-OPERATIONS TEAMS, EDUCATORS, AND PLAYERS

International Virtual Economy, Housing, and Access

Design a worldwide virtual economy around affordability, transparent monetary flows, newcomer protection, contestable telemetry, fair housing access, and embodied logistics that does not privilege wealth, geography, time zone, bandwidth, or physical ability.

Estimated total: 190 minutes

REAL-WORLD INTERPRETIVE Editorial synthesis or explanation derived from sources and explicitly open to correction.
Confidence
Moderate
Review
Editorial curation
REAL-WORLD INTERPRETIVE
02

World Economy and Affordability Without a Default Player

A non-ranking economic framework that treats purchasing power, play time, connectivity, disability, region, language, and newcomer status as access questions—not measures of player worth.

/international/game-systems/world-economy-and-affordability
REAL-WORLD INTERPRETIVE
03

Currency Faucets, Sinks, Transfers, Locks, and Price Stability

A clear accounting model that distinguishes newly created currency, permanently removed currency, player-to-player transfers, and temporary escrow locks.

/international/game-systems/currency-faucets-sinks-and-price-stability
REAL-WORLD INTERPRETIVE
04

Newcomer Allowance and Anti-Sybil Fairness

A starter-support model that protects genuine newcomers without turning identity verification, geography, disability, or household sharing into suspicion.

/international/game-systems/newcomer-allowance-and-anti-sybil-fairness
REAL-WORLD INTERPRETIVE
05

Economic Telemetry and Contestable Live Governance

A privacy-aware live-operations model for measuring supply, prices, affordability, inequality, market access, and correction without treating players as subjects of secret social scoring.

/international/game-systems/economic-telemetry-and-contestable-governance
REAL-WORLD INTERPRETIVE
06

Housing, Land Access, Anti-Hoarding, and the Right to Return

A hybrid housing model that preserves place and community while preventing permanent land oligarchy, punitive absence, inaccessible neighborhoods, and newcomer exclusion.

/international/game-systems/housing-land-access-and-anti-hoarding
REAL-WORLD INTERPRETIVE
07

Contracts, Escrow, Clear Settlement, and Dispute Resolution

A player-contract framework that makes obligations, collateral, completion evidence, fees, cancellation, failure, and appeal visible before acceptance.

/international/game-systems/contracts-escrow-and-dispute-resolution
REAL-WORLD INTERPRETIVE
08

Embodied Logistics Without Physical Exclusion

A VR logistics model that preserves mass, distance, planning, and teamwork while offering equivalent seated, one-handed, low-motion, low-vision, hearing, and non-VR interaction paths.

/international/game-systems/embodied-logistics-and-accessibility
REAL-WORLD INTERPRETIVE
09

Rights, Remedy, Oversight, and Human Consequences

A comparison model that looks beyond formal authorization to practical review, appeal, exoneration, correction, and the people affected by institutional decisions.

/international/fairness-audits/rights-remedy-and-oversight