Educational companion dossier · Fact, interpretation, lived experience, clinical education, fiction, and mechanics are labeled separately. Scope & safety
GAME MECHANIC

COVER, IDENTITY & LOGISTICS // OPERATIONAL SUPPORT

Identity Custodian

Maintain, recover, split, or suppress the documentary histories that make people legible to institutions. The persona becomes playable when role, access, loyalty, psychological need, current state, and evidence behavior are tracked independently.

CENTRAL FUNCTION Maintain, recover, split, or suppress the documentary histories that make people legible to institutions.
GAME MECHANIC

PERSONA MODEL

How this type makes decisions

Thinks in provenance, version, jurisdiction, dependency, legal effect, and who can survive a correction.

Decision frame

Consistency, deniability, need-to-know, route risk, recoverability, and cascading exposure.

Social method

Low-visibility service, compartmented instructions, routine credibility, and practical reciprocity.

Gameplay loop

Build legend or route → backstop → test → use → monitor strain → repair, burn, or extract.

Player leverage

Demonstrate a narrow, logged disclosure path that returns agency to the affected person.

Common false read

Records merely describe identity; records can create, erase, confine, or protect it.

GAME MECHANIC

TRUST & EVIDENCE

How this persona relates and how this persona knows.

Trust, cooperation, disclosure, evidence quality, and canonical truth are separate systems.

RELATIONSHIP

Trust model

Trusts controlled disclosure and reproducible records rather than verbal assurances.

EVIDENCE

Evidence behavior

Detects duplicate identifiers, impossible chronology, selective deletion, and records created to authorize prior action.

PLAYER

Useful approach

Demonstrate a narrow, logged disclosure path that returns agency to the affected person.

GAME MECHANIC

PRESSURE TRANSITION

Changed behavior is a clue, not a replacement personality.

Pressure response

May hoard evidence or substitute procedural control for consent.

Breaking condition

A client treats support personnel as expendable or a single identity failure exposes many lives.

Recovery path

Network separation, truthful accounting, new documentation, and control over reentry.

GAME MECHANIC

LIKELY STATE PATHS

States modify the active expression of this persona.

A state can narrow choices, change disclosure, or alter evidence conditions while stable identity and values remain available for recovery.

RegulatedBaseline

The persona is operating near their practiced norm.

Most skills and choices are available; small clues are easiest to notice. Open transition record
DefenseGuarded

The persona narrows disclosure and protects identity, relationships, or evidence.

Aggressive questioning destroys routes; privacy or proof can lower defense. Open transition record
RelationshipEngaged

The persona is actively cooperating without necessarily granting full trust.

Cooperative actions become available, but secrets still require their own threshold. Open transition record
StressPressured

Multiple obligations or threats exceed the persona’s ordinary margin.

Errors and revelations become more likely; support can restore options. Open transition record
OperationsActivated

A dormant mission, contingency, loyalty, or protective protocol becomes behaviorally dominant.

The character may become more capable and less socially available; the server’s facts still govern outcomes. Open transition record
GAME MECHANIC

FULL REPORT DEEP LINKS

The model points back to complete public research sections.

Research grounds the design but does not automatically create game canon. Each link opens the exact report section used to shape this persona family.

Source rule
Research ≠ canon
Truth rule
Claim-level
State rule
Reversible where earned
Type rule
Composite