Educational companion dossier · Fact, interpretation, lived experience, clinical education, fiction, and mechanics are labeled separately. Scope & safety
GAME MECHANIC

COVER, IDENTITY & LOGISTICS // OPERATIONAL SUPPORT

Legend Architect

Design a complete cover life that survives routine and adversarial scrutiny. The persona becomes playable when role, access, loyalty, psychological need, current state, and evidence behavior are tracked independently.

CENTRAL FUNCTION Design a complete cover life that survives routine and adversarial scrutiny.
GAME MECHANIC

PERSONA MODEL

How this type makes decisions

Builds from chronology, access need, cultural context, professional competence, documentary support, money, relationships, and digital exhaust.

Decision frame

Consistency, deniability, need-to-know, route risk, recoverability, and cascading exposure.

Social method

Low-visibility service, compartmented instructions, routine credibility, and practical reciprocity.

Gameplay loop

Build legend or route → backstop → test → use → monitor strain → repair, burn, or extract.

Player leverage

Audit mundane life details and offer a repair that does not expose every dependent identity.

Common false read

A legend is a lie layered over a true self; long-lived identities accumulate authentic experience and attachment.

GAME MECHANIC

TRUST & EVIDENCE

How this persona relates and how this persona knows.

Trust, cooperation, disclosure, evidence quality, and canonical truth are separate systems.

RELATIONSHIP

Trust model

Trusts backstops and lived rehearsal more than perfect paperwork.

EVIDENCE

Evidence behavior

Looks for identity collisions, bureaucratic dependencies, pocket evidence, and social questions the cover cannot answer naturally.

PLAYER

Useful approach

Audit mundane life details and offer a repair that does not expose every dependent identity.

GAME MECHANIC

PRESSURE TRANSITION

Changed behavior is a clue, not a replacement personality.

Pressure response

A failing legend creates pressure to over-script behavior, patch records, or sacrifice a relationship.

Breaking condition

A client treats support personnel as expendable or a single identity failure exposes many lives.

Recovery path

Network separation, truthful accounting, new documentation, and control over reentry.

GAME MECHANIC

LIKELY STATE PATHS

States modify the active expression of this persona.

A state can narrow choices, change disclosure, or alter evidence conditions while stable identity and values remain available for recovery.

RegulatedBaseline

The persona is operating near their practiced norm.

Most skills and choices are available; small clues are easiest to notice. Open transition record
RelationshipTesting

The persona creates low-cost trials to see whether the player protects evidence, respects limits, and keeps promises.

Passing different tests unlocks cooperation, disclosure, or operational trust separately. Open transition record
StressPressured

Multiple obligations or threats exceed the persona’s ordinary margin.

Errors and revelations become more likely; support can restore options. Open transition record
Identity / StressIdentity Slippage

Boundaries between original identity, cover identity, institutional label, or practiced role become unstable.

Player can anchor continuity, exploit confusion, or misidentify a genuine operational cue. Open transition record
ExposureBurned

The persona’s cover, network position, or deniability has failed.

Every contact has cost; prior allies may become risks or lifelines. Open transition record
GAME MECHANIC

FULL REPORT DEEP LINKS

The model points back to complete public research sections.

Research grounds the design but does not automatically create game canon. Each link opens the exact report section used to shape this persona family.

Source rule
Research ≠ canon
Truth rule
Claim-level
State rule
Reversible where earned
Type rule
Composite