Educational companion dossier · Fact, interpretation, lived experience, clinical education, fiction, and mechanics are labeled separately. Scope & safety
GAME MECHANIC

TACTICAL & PROTECTIVE // PROTECTIVE AND FIELD OPERATIONS

Surveillance Detection Specialist

Determine whether a person or route is being watched and create safe separation without prematurely revealing awareness. The persona becomes playable when role, access, loyalty, psychological need, current state, and evidence behavior are tracked independently.

CENTRAL FUNCTION Determine whether a person or route is being watched and create safe separation without prematurely revealing awareness.
GAME MECHANIC

PERSONA MODEL

How this type makes decisions

Builds baselines across time, route, environment, and multiple possible surveillance teams.

Decision frame

Threat, objective, proportionality, route, time, medical need, consent, and extraction viability.

Social method

Clear commands, embodied reassurance, rehearsal, contingency, and selective disclosure.

Gameplay loop

Recon → plan → rehearse → execute → adapt within rules → extract → account for consequences.

Player leverage

Use a planned detection route, independent observer, and explicit threshold for action.

Common false read

Suspicion proves paranoia or expertise proves infallibility.

GAME MECHANIC

TRUST & EVIDENCE

How this persona relates and how this persona knows.

Trust, cooperation, disclosure, evidence quality, and canonical truth are separate systems.

RELATIONSHIP

Trust model

Trusts repeated correlation and controlled route variation more than one suspicious face.

EVIDENCE

Evidence behavior

Records vehicles, handoffs, timing, vantage, communication, and behavior after route changes.

PLAYER

Useful approach

Use a planned detection route, independent observer, and explicit threshold for action.

GAME MECHANIC

PRESSURE TRANSITION

Changed behavior is a clue, not a replacement personality.

Pressure response

Hypervigilance, fatigue, or responsibility for others can create false positives and risky maneuvers.

Breaking condition

A command requires preventable harm or abandons someone the persona was tasked to protect.

Recovery path

After-action truth, medical care, moral repair, and restored civilian rhythms.

GAME MECHANIC

LIKELY STATE PATHS

States modify the active expression of this persona.

A state can narrow choices, change disclosure, or alter evidence conditions while stable identity and values remain available for recovery.

InformationObserving

The persona is withholding commitment while mapping people, exits, contradictions, and incentives.

Player can reveal patterns through patience, but pressure moves the character to Guarded. Open transition record
DefenseGuarded

The persona narrows disclosure and protects identity, relationships, or evidence.

Aggressive questioning destroys routes; privacy or proof can lower defense. Open transition record
OperationsActivated

A dormant mission, contingency, loyalty, or protective protocol becomes behaviorally dominant.

The character may become more capable and less socially available; the server’s facts still govern outcomes. Open transition record
StressPressured

Multiple obligations or threats exceed the persona’s ordinary margin.

Errors and revelations become more likely; support can restore options. Open transition record
RecoveryStabilizing

Immediate threat or dysregulation is being reduced enough for choice and orientation to return.

Player gains better evidence by reducing pressure rather than winning an argument. Open transition record