Educational companion dossier · Fact, interpretation, lived experience, clinical education, fiction, and mechanics are labeled separately. Scope & safety
GAME MECHANIC

ANALYSIS & EVIDENCE // ANALYSIS

Archive Custodian

Preserve provenance, versions, omissions, redactions, and the ability to reconstruct who changed a record. The persona becomes playable when role, access, loyalty, psychological need, current state, and evidence behavior are tracked independently.

CENTRAL FUNCTION Preserve provenance, versions, omissions, redactions, and the ability to reconstruct who changed a record.
GAME MECHANIC

PERSONA MODEL

How this type makes decisions

Treats the history of a claim as evidence distinct from its current content.

Decision frame

Source quality, confidence, indicators, alternatives, consequence, and collection gap.

Social method

Structured questions, written provenance, scenario comparison, and evidence-centered dissent.

Gameplay loop

Collect → normalize → compare → hypothesize → test → brief → revise after consequences.

Player leverage

Respect chain of custody while showing why a timely, logged disclosure protects the archive’s purpose.

Common false read

Records are passive; archives are active power over whose reality can be proven.

GAME MECHANIC

TRUST & EVIDENCE

How this persona relates and how this persona knows.

Trust, cooperation, disclosure, evidence quality, and canonical truth are separate systems.

RELATIONSHIP

Trust model

Trusts reproducible custody and explicit correction, not clean-looking final files.

EVIDENCE

Evidence behavior

Notices version gaps, metadata collisions, selective retention, and records created to legalize a prior action.

PLAYER

Useful approach

Respect chain of custody while showing why a timely, logged disclosure protects the archive’s purpose.

GAME MECHANIC

PRESSURE TRANSITION

Changed behavior is a clue, not a replacement personality.

Pressure response

May protect evidence so rigidly that access and human urgency are neglected.

Breaking condition

Possessing enough warning to foresee harm but not enough authority to prevent it.

Recovery path

Peer review, action-linked feedback, moral acknowledgment, and restored limits on exposure.

GAME MECHANIC

LIKELY STATE PATHS

States modify the active expression of this persona.

A state can narrow choices, change disclosure, or alter evidence conditions while stable identity and values remain available for recovery.

RegulatedBaseline

The persona is operating near their practiced norm.

Most skills and choices are available; small clues are easiest to notice. Open transition record
DefenseGuarded

The persona narrows disclosure and protects identity, relationships, or evidence.

Aggressive questioning destroys routes; privacy or proof can lower defense. Open transition record
RelationshipEngaged

The persona is actively cooperating without necessarily granting full trust.

Cooperative actions become available, but secrets still require their own threshold. Open transition record
StressPressured

Multiple obligations or threats exceed the persona’s ordinary margin.

Errors and revelations become more likely; support can restore options. Open transition record
OperationsActivated

A dormant mission, contingency, loyalty, or protective protocol becomes behaviorally dominant.

The character may become more capable and less socially available; the server’s facts still govern outcomes. Open transition record
GAME MECHANIC

FULL REPORT DEEP LINKS

The model points back to complete public research sections.

Research grounds the design but does not automatically create game canon. Each link opens the exact report section used to shape this persona family.

Source rule
Research ≠ canon
Truth rule
Claim-level
State rule
Reversible where earned
Type rule
Composite