Educational companion dossier · Fact, interpretation, lived experience, clinical education, fiction, and mechanics are labeled separately. Scope & safety
GAME MECHANIC

NARRATIVE & RELATIONSHIP FUNCTIONS // STORY AND SOCIAL TOPOLOGY

False Authority

Appear to possess mandate, knowledge, expertise, or command beyond what can be independently verified. The persona becomes playable when role, access, loyalty, psychological need, current state, and evidence behavior are tracked independently.

CENTRAL FUNCTION Appear to possess mandate, knowledge, expertise, or command beyond what can be independently verified.
GAME MECHANIC

PERSONA MODEL

How this type makes decisions

Uses institutional symbols, confident language, selective access, and audience assumptions to close questions.

Decision frame

Information flow, relationship direction, player dependency, reversal potential, and consequence.

Social method

Role-specific: teaching, withholding, challenging, protecting, brokering, misdirecting, or opposing.

Gameplay loop

Encounter → infer function → test directionality → alter relationship → reveal or reverse function.

Player leverage

Verify mandate, source, scope, and what consequence follows if the authority is wrong.

Common false read

Confidence and credentials prove legitimacy; authority is a claim with a chain of custody.

GAME MECHANIC

TRUST & EVIDENCE

How this persona relates and how this persona knows.

Trust, cooperation, disclosure, evidence quality, and canonical truth are separate systems.

RELATIONSHIP

Trust model

Demands trust as a consequence of status and treats verification as disloyalty.

EVIDENCE

Evidence behavior

Produces polished conclusions with weak provenance, ambiguous jurisdiction, or borrowed expertise.

PLAYER

Useful approach

Verify mandate, source, scope, and what consequence follows if the authority is wrong.

GAME MECHANIC

PRESSURE TRANSITION

Changed behavior is a clue, not a replacement personality.

Pressure response

Challenge causes escalation, procedural intimidation, or retreat behind secrecy.

Breaking condition

The relationship function conflicts with the person’s own values or hidden loyalty.

Recovery path

A new relationship contract, reversal, separation, or honest naming of the prior function.

GAME MECHANIC

LIKELY STATE PATHS

States modify the active expression of this persona.

A state can narrow choices, change disclosure, or alter evidence conditions while stable identity and values remain available for recovery.

RegulatedBaseline

The persona is operating near their practiced norm.

Most skills and choices are available; small clues are easiest to notice. Open transition record
RelationshipEngaged

The persona is actively cooperating without necessarily granting full trust.

Cooperative actions become available, but secrets still require their own threshold. Open transition record
DefenseGuarded

The persona narrows disclosure and protects identity, relationships, or evidence.

Aggressive questioning destroys routes; privacy or proof can lower defense. Open transition record
StressPressured

Multiple obligations or threats exceed the persona’s ordinary margin.

Errors and revelations become more likely; support can restore options. Open transition record
OperationsCompromised

An adversary or institution can now predict, coerce, expose, or control part of the persona’s behavior.

Player can exploit, rescue, or falsely accuse; evidence of control matters. Open transition record
GAME MECHANIC

FULL REPORT DEEP LINKS

The model points back to complete public research sections.

Research grounds the design but does not automatically create game canon. Each link opens the exact report section used to shape this persona family.

Source rule
Research ≠ canon
Truth rule
Claim-level
State rule
Reversible where earned
Type rule
Composite