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GAME MECHANIC

NETWORK ANALYSIS // PLAYER PROTOCOL

Relationship Triangulation

Compare directional trust, protection, fear, knowledge, manipulation, debt, and misidentification across three or more characters.

OBJECTIVEUnderstand a persona through the network around them rather than one self-description.
GAME MECHANIC

Operational sequence

  1. Record each relationship direction separately; A trusting B does not mean B trusts A.
  2. Compare how the persona’s voice, claims, and behavior change by audience.
  3. Identify who carries messages, who protects whom, and who benefits when two others disagree.
  4. Test one relationship with a bounded disclosure and observe the network response.
  5. Update plot function without changing stable identity fields unless evidence supports it.

Failure states

  • Mutualizing every relationship
  • Treating popularity as trust
  • Assuming one observer is neutral
  • Ignoring the person who connects otherwise separate evidence